128mb ram
i have fitted 64mb extra ram to my box.
did this just for the fun of it, i know that there is not much use for it, exectp som emulators and subtitles in xbmc. but:
is it possible to build the xbmc from source making som changes to it so it takes advantage of the extra mem?
kjetil
well ok. at least i got a answer.
but is it theoreticaly possible?
imo : the only think you can do is to increase stream buffer size ... :od
ps: why not add an output ( video+audio) buffer ... with this, 128 mb will be really use, to keep smooth playback on hight bitrate movies ... with hd streams for exemple ... :d
well ok. at least i got a answer.
but is it theoreticaly possible?
imo : the only think you can do is to increase stream buffer size ... :od
ps: why not add an output ( video+audio) buffer ... with this, 128 mb will be really use, to keep smooth playback on hight bitrate movies ... with hd streams for exemple ... *:d
thanks mate!
allready tuned most off the buffers but what did you mean by:
add an output?
adjust buffers in gui ore file?
you can do that ... but maybe dev team may to it for you, and for them with 128mb ram ...
post in new feature ... you will see what they say ... :idea:
well ok. at least i got a answer.
but is it theoreticaly possible?
think i got it..
can this be the reason why movies stutter when there is scene chages ore a lot of changes to the video (paning a camere over crouded street)?
so its not for me to do this change, then i had alter the source and compile it myselfe?
if so i need to learn, fast! :nuts:
i'll do that.
thank you for helping!
appriciate it
well ok. at least i got a answer.
but is it theoreticaly possible?
imo : the only think you can do is to increase stream buffer size ... :od
ps: why not add an output ( video+audio) buffer ... with this, 128 mb will be really use, to keep smooth playback on hight bitrate movies ... with hd streams for exemple ... :d
thanks mate!
allready tuned most off the buffers but what did you mean by:
add an output?
adjust buffers in gui ore file?
today, mplayer decompress a frame, and this frame is send to display via xbmc ( not really in straight line ... but it's like it ) ...
so when a bitrate peak happens, you got dropped frame, because xbox cpu can't decompress it in one vbl time ( 1/50s for pal & 1/60s for ntsc ) ... but if there is an ouput buffer (allowed by 64mb+ ), mplayer compute frame ( at the speed it can do ), xbmc store it in buffer, and take from buffer to display ...
this is an fifo frame buffer ... not coded today because there is no memory free with classic xbox ... :p
but with this and 128mb of ram, i think xbox could play hd movies without frame dropped ... :thumbsup: ... today it can't ...
... hum ... u got it ... or not ? :(
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